EA retracts Sims 4 mod restrictions after backlash

EA retracts Sims 4 mod restrictions after backlash

A woman holds a protest sign with a small piggy bank and shouts into a megaphone.

screenshot: EA

Last month, EA announced new rules and restrictions on paid mods, early access, and how creators can advertise their creations. This led to many indignant reactions and continued controversy within Sims social communication.

The Sims 4 It may have been released in 2014, but Life Simulator continues to receive huge official updates and has a large active community of mods who regularly produce user generated content for PC games. Some of these creators make a living selling mods or receiving donations from players who love their work. It’s no surprise, then, that EA’s July 26 policy update – which stated that mods were no longer allowed to be sold or locked behind a Patreon subsidiary – sparked an online firestorm.

In the update released on the official EA The Sims 4 Help siteThe company clarified that the mods cannot be “sold, licensed, or rented for a fee” and that the mods cannot add or support “currency transactions of any kind.” This means that you cannot paste your own digital store inside of it The Sims 4 and sell NFT T-shirts or sell your mods through a website.

EA recognized that developing a mod takes time and resources and allows creators to sell ads on their mod sites and receive donations, but creators can’t include these items in the game itself.

read more: The Sims 4 Update accidentally adds incest

But when this support page was first published, the part referring to the paid early access permission was not included. This has led to a huge backlash, with many creators and mods using the early access model to release mods to dedicated fans who want to pay before everything is working properly or complete. The idea is that once the mod is done, the developers release it for free and this paid period helps them support them while they work on finishing the mod.

EA seemingly coming after this fairly old system that was mostly accepted by the community went over about as well as you’d expect. It’s also quite a turn as the publisher is typically supportive of its Sims modding community. play area Talk to some of the creators about the situationWith some explaining that selling access to the mod is how they managed to survive.

“The early access to Patreon is one of the only reasons I can pay for medicine, food, care for my pets, and my apartment so I can live on top of my disabled parent to take care of him,” The Sims 4 Modder JellyPaws Tell play area.

After much feedback from players and bad press, EA has now changed course and earlier today Updated help article To include a specific exception for paid early access. While selling mods directly or locking them behind a firewall is still not allowed, this new update empowers the Community Approved Patreon system.

This is the text added by EA To confirm that all is well with this type of paid mod system.

Offer an incentive for early access for a reasonable amount of time. After a reasonable early access period, all users should be able to access all mods for free, whether they donate or not.

However, although it helped to extinguish some From the fire, others remain concerned about the ambiguity of this new rule. How long can a mod stay in Early Access before EA says it should be removed and released for free? EA only says but does not specify a “reasonable time,” which will likely give the publisher some freedom when evaluating mods on a case-by-case basis.

Kotaku I contacted EA about the early access rule and asked for clarification.

at this moment, Sims Fans and creators Like KawaiiFoxita He seems cautiously optimistic about the situation. Of course, if EA reveals that the “reasonable time” is five days or a week, it will likely end up in another mess.


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