Marvel’s Spider-Man was first released in 2018 as one of the best PlayStation 4 exclusives and the best superhero games, and it’s not for nothing. It got the admiration of everyone who tried it, whether they were critics or even gamers, and it achieved an average rating of 87 from critics and an evaluation of 8.7 from Fans, all this made it the best game revolving around the character of Spider-Man and even nominated for the award for best game in 2018, along with giant games such as Red Dead Redemption 2, God of War, and more.
For the past five years, PC gamers have been wishing for the game to be released on the PC to experience one of the best superhero games. After many requests from players to release the game on the PC, Sony PlayStation surprised everyone and announced at the beginning of this year that the game would come to the PC on August 12 – today – and now Marvel’s Spider Man has been released for PC after a wait of 5 years, so after its release We decided to give you a quick look at the technical performance of the game on PC, so let’s go.
First, let’s compare Marvel’s Spider-Man performance between PC and PlayStation 5/4
PC vs PlayStation 5:
If we compare the performance of the game on the PS5 and the PC, you will not notice the big difference between them, as the performance of Marvel’s Spider Man on the two devices is very similar, but of course there are some differences between them, but they are very simple and you may not notice them. If you scrutinize the differences, you will find that the graphics and ray tracing are somewhat better on the PC than the PlayStation 5, and in general, there is not much difference in the details and graphics between the two devices.
After we’ve compared the details, graphics, and ray tracing of Marvel’s Spider-Man between PS5 and PC, now it’s time to compare the number of frames or frames between the two devices. The game runs in performance mode on the PS5 in 4K and 30 frames per second with ray tracing enabled, and in performance mode, the game works in 2K and 60 frames per second.
On PC at the highest settings and with Ray Tracing and DLSS enabled on specifications such as: i9-10850K Processor, RTX 3080 Graphics Card, 32GB Ram The game works with a number of frames ranging between 30 and 50 frames per second, which is the same as the number of frames on the PS5. As for the speed of running the game in the loading screens, the PS5 excels at this point, as the game worked in 1.92 seconds and on the PC it worked in 3 seconds, This speed will vary depending on the type of memory stored in the game and the size of the random memory. In general, you will not notice a big difference in the performance of Marvel’s Spider Man between PS5 and PC, and it will be a great experience whether you try it on PC or PS5.
PC vs. PlayStation 4:
Now it’s time to compare the remastered version on the PC and the regular version that was released in 2018 on the PlayStation 4. Unlike the PlayStation 5, we will notice a big difference in the performance of Marvel’s Spider Man in terms of graphics and the number of frames between PS4 and PC, especially high devices, The game runs at a steady 1080p and 30fps most of the time and without any techniques like ray tracing.
As for the personal computer, it is on medium devices with specifications such as: Intel Core i5-10300H Processor, GTX 1650Ti Graphics Card, 8GB Ram The game works on medium settings at 30 frames per second, and if you lower the settings a little, it will work between 40 and 60 frames per second, which means that the performance of the game is close to the average PC and PS4.
But if you look at the performance of the game on the PS4 and the PC with high specifications like the one mentioned above – the comparison paragraph between PC and PS5 – you will find that there is a very big difference, as the game supports ray tracing on the PC unlike the PS4 and with the game running on top Ray Tracing and DLSS settings and activation The game will run at 50-70 frames per second. Nevertheless, Marvel’s Spider Man works great on PS4 and you will definitely enjoy the experience.
Marvel’s Spider-Man PC version features and performance:
Studio Nixxes, in collaboration with studio Insomniac Games, succeeded in transferring the Marvel’s Spider-Man experience from PlayStation to PC in a great way, and they even took advantage of the freedom offered by PC devices in order to provide a great experience and make it better than PlayStation devices, and the game was designed to take advantage of everything Possible technical features across PC devices, and the most important technologies supported by the game:
- Ray Tracing technology for RTX cards.
- NVIDIA DLSS technology that increases the level of graphics and increases the number of frames.
- NVIDIA DLAA technology that improves graphics.
- AMD FSR 2.0 technology that helps improve game performance and improve graphics.
- The game supports ultrawide 21:9 and panoramic 32:9 screens, and more features are supported by Marvel’s Spider Man.
As for the performance, Nixxes studio managed to make the game work great on all specifications, from the lowest to the highest. Let’s start with the high specs:
- i9-10850K معالج
- Graphics Card RTX 3080
- 32GB RAM
With these specifications, the game works on the highest settings with 1080p resolution and without ray tracing technology with a number of frames exceeding 100 frames per second, and at the same resolution with the highest settings and operation of Ray Tracing and DLSS technologies, the game works with a number of frames ranging between 60 and 80 frames per second.
If you run the game in 2K or 1440p at the highest settings without turning on ray tracing it will run at more than 100 frames per second as well, and with ray tracing and DLSS technologies turned on, the number of frames will be between 50 and 60 frames per second.
If you run the game on 4K resolution and at the highest settings without turning on ray tracing, the game will run at frames between 60 and 80, and with ray tracing and DLSS technologies it will work at frames between 30 and 50 frames per second.
What about medium devices? We have already tested it on an average device with the following specifications:
- Intel Core i5-10300H Processor
- Graphics Card GTX 1650 ti
- 8GB RAM
The game worked on these specifications at 1080 resolution on medium settings at 30 frames per second, and with the settings lowered slightly, it worked on a number of frames between 40 and 60 frames per second.
This was the technical performance of Marvel’s Spider-Man after it was finally released on the PC, and indeed, Nixxes and Insomniac Games presented a technical masterpiece in every sense of the word, and they were able to exploit every small and large to provide a distinctive technical experience, and all this made the game work on all devices From weak to medium and up to high devices. We recommend you to try the game right away because it is really worth playing, wait for our review of the PC version of Marvel’s Spider Man game here on GamesMix soon.
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